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Dan Abnett


Blood Pact

Gaunt's Ghosts 4: The Victory: Book 1

Dan Abnett

The Tanith First have been pulled back from the front line and are enjoying some well-deserved rest. But that is about to end. An enemy prisoner - one of the deadly Blood Pact - wants to betray his masters, but he will only talk to Colonel-Commissar Ibram Gaunt. Can he be trusted, and what exactly does he know?

Gaunt must discover the truth and avert a deadly threat to both his own life and to the Sabbat Worlds Crusade itself.

Salvation's Reach

Gaunt's Ghosts 4: The Victory: Book 2

Dan Abnett

The Ghosts of the Tanith First-and-Only have been away from the front line for too long. Listless, and hungry for action, they are offered a mission that perfectly suits their talents. The objective: the mysterious Salvation's Reach, a remote and impenetrable stronghold concealing secrets that could change the course of the Sabbat Worlds campaign. But the proposed raid is so hazardous, it's regarded as a suicide mission, and the Ghosts may have been in reserve for so long they've lost their edge.

Haunted by spectres from the past and stalked by the Archenemy, Colonel-Commissar Gaunt and his Ghosts embark upon what could be their finest hour... or their final mission.

The Warmaster

Gaunt's Ghosts 4: The Victory: Book 3

Dan Abnett

After the success of their desperate mission to Salvation's Reach, Colonel-Commissar Gaunt and the Tanith First race to the strategically vital forge world of Urdesh, besieged by the brutal armies of Anarch Sek. However, there may be more at stake than just a planet. The Imperial forces have made an attempt to divide and conquer their enemy, but with Warmaster Macaroth himself commanding the Urdesh campaign, it is possible that the Archenemy assault has a different purpose - to decapitate the Imperial command structure with a single blow.

Has the Warmaster allowed himself to become an unwitting target? And can Gaunt's Ghosts possibly defend him against the assembled killers and war machines of Chaos?

Sabbat Crusade

Gaunt's Ghosts 4: The Victory: Book 4

Dan Abnett

For a thousand years, the Sabbat Worlds have been lost to the Imperium, claimed by the dread powers of Chaos. Now, a mighty crusade seeks to return the sector to Imperial rule. The Space Marines of the Iron Snakes strike against heretic enclaves. Astra Miltarum units such as the Volpone Bluebloods defend worlds from the ruinous hordes. The forces of the enemy - the vicious Blood Pact and Sons of Sek - fight amongst themselves for the honour of facing their foes. And at the forefront of the crusade are Colonel-Commissar Ibram Gaunt and the Tanith First and Only - better known as Gaunt's Ghosts.

This anthology contains the following stories:

  • Family by Dan Abnett
  • You Never Know by Dan Abnett
  • Ghosts and Bad Shadows by Dan Abnett
  • A Ghost Return by Dan Abnett
  • The Blood Bound by Rob Sanders
  • Son of Sek by John French
  • Tempest by Nick Kyme
  • Viduity by Nik Vincent
  • The Fissure by Nik Vincent
  • The Deeper Wounds by David Annandale
  • Arnogaur by Aaron Dembski-Bowden
  • The Inheritor King by Matthew Farrer

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