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Vox Day


A Throne of Bones

Arts of Dark and Light: Book 1

Vox Day

In Selenoth, the race of Man is on the ascendant. The ancient dragons sleep. The ghastly Witchkings are no more; their evil power destroyed by the courage of Men and the fearsome magic of the Elves. The Dwarves have retreated to the kingdoms of the Underdeep, the trolls hide in their mountains, and even the savage orc tribes have learned to dread the iron discipline of Amorr's mighty legions. But after four hundred years of mutual suspicion, the rivalry between two of the Houses Martial that rule the Amorran Senate threatens to turn violent, and unrest sparks rebellion throughout the imperial provinces.

In the north, the barbarian reavers who have long plagued the coasts of the White Sea unexpectedly plead for the royal protection of the King of Savondir, as they flee a vicious race of wolf-demons who have invaded their islands. And in the distant east, the war drums echo throughout the mountains as orcs and goblins gather in vast numbers, summoned by their bestial gods.

A Sea of Skulls

Arts of Dark and Light: Book 2

Vox Day

In Selenoth, the war drums are beating throughout the land. The savage orcs of Hagahorn and Zoth Ommog are on the move, imperiling Man, Dwarf, and Elf alike. The Houses Martial of Amorr have gone to war with each other, pitting legion against legion, and family against family, as civil war wracks the disintegrating Empire. In the north, inhuman wolf-demons besiege the last redoubt of Man in the White Sea, while in Savondir, the royal house of de Mirid desperately prepares to defend the kingdom against an invading army that is larger than any it has ever faced before. And in the underground realm of the King of Iron Mountain, a strange new enemy has been attacking dwarf villages throughout the Underdeep.

Beneath the widespread violence that has seized all Selenoth in its grasp, a select few are beginning to recognize the appearance of a historic pattern of almost unimaginable proportions. Are all these conflicts involving Orc, Elf, Man, and Dwarf the natural result of inevitable rivalries, or are they little more than battlegrounds in an ancient war that began long before the dawn of time?

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